

Hi, thanks for visiting!
My name is Aldo Sartori Leksell, a multifaceted Level and Game Designer with 4 years of experience.
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I started my in the games industry 2012 by writing about games for IGN Nordic and game magazine LEVEL. After that, I moved on to journalism, working as a news reporter on Swedish National TV (SVT) and Radio (SR).
However, my passion for games brought me back to the industry. The last years, I've worked on SteamWorld Heist II and Mannequin.
My passion for level design comes from the satisfaction in creating spaces where all aspects of a game come together from storytelling, gameplay, audio, art and so much more. I always strive to surprise to the player. My love for nature makes me specially excited for open world environments.
My curiosity for making games is what keeps me going, and I love designing small games and maps in my spare time. My goal is to continue growing, learning and honing my skills within my craft!
